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Written by well-respected experts, this how-to guide provides patterns for the design of human computer human interaction (HCHI). An increasing number of applications are currently designed for use by more than one user, eg: multi-player games, interactive web sites, mobile phones, collaborative learning systems, interactive workspaces and smart environments. In these areas there is a shift from (HCI) human computer interaction to (HCHI) human computer human interaction. The role of patterns in this movement is twofold: 1st -- patterns focus on the human user of the system; 2nd -- patterns assist developers in the development process of groupware applications.
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Edition | Availability |
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1
Patterns for Computer-Mediated Interaction
2013, Wiley & Sons, Incorporated, John
in English
1118725719 9781118725719
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2
Patterns for Computer-Mediated Interaction
2013, Wiley & Sons, Incorporated, John
in English
1118725700 9781118725702
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3
Patterns for Computer-Mediated Interaction
2007, John Wiley & Sons, Ltd.
Electronic resource
in English
0470510676 9780470510674
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4
Patterns for Computer-Mediated Interaction
2007, Wiley & Sons, Incorporated, John
in English
128103200X 9781281032003
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5
Patterns for computer-mediated interaction
2007, John Wiley, Wiley
in English
0470025611 9780470025611
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6
Patterns for Computer-Mediated Interaction (Wiley Software Patterns Series)
August 24, 2007, Wiley
in English
0470025611 9780470025611
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August 20, 2020 | Edited by ImportBot | import existing book |
July 31, 2019 | Edited by MARC Bot | associate edition with work OL12177023W |
July 22, 2019 | Edited by MARC Bot | remove fake subjects |
July 6, 2019 | Edited by MARC Bot | import existing book |
December 11, 2009 | Created by WorkBot | add works page |