3D for iPhone apps with Blender and SIO2

your guide to creating 3D games and more with open-source software

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Last edited by Drini
June 5, 2025 | History

3D for iPhone apps with Blender and SIO2

your guide to creating 3D games and more with open-source software

Create exciting, interactive 3D apps for the iPhone and iPod Touch What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content. Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch Walks you through a series of tutorials that you can use as starting points for your own creations Provides enough information on the iPhone software developer kit (SDK) to get you started quickly Covers Blender's physics simulation library, Bullet, and Blender's robust collision functionality Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.

Publish Date
Publisher
Wiley Pub.
Language
English
Pages
298

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Edition Availability
Cover of: 3D for iPhone apps with Blender and SIO2
Cover of: 3D for IPhone Apps with Blender and Sio2
3D for IPhone Apps with Blender and Sio2
2010, Wiley & Sons, Incorporated, John
in English
Cover of: 3D for iPhone apps with Blender and SIO2
Cover of: 3D for iPhone Apps with Blender and SIO2
3D for iPhone Apps with Blender and SIO2
2010, John Wiley & Sons, Ltd.
Electronic resource in English
Cover of: 3D for iPhone apps with Blender and SIO2
Cover of: 3D for iPhone Apps with Blender and SIO2
3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software
2010, Wiley & Sons, Incorporated, John
in English

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Book Details


Table of Contents

Getting started with 3D development for the iPhone
Introducing graphics programming in SIO2
Saying hello to the Blender/SIO2/iPhone world
Going mobile with SIO2
Extending interactive feedback with picking and text
Creating an immersive environment in SIO2
Props and physical objects
Animating a character
Working with widgets.

Edition Notes

Includes index.

Published in
Indianapolis, Ind
Series
Serious skills, Serious skills

Classifications

Dewey Decimal Class
794.8/1526
Library of Congress
QA76.76.C672 M858 2010

The Physical Object

Pagination
xxi, 298 p., [8] p. of plates :
Number of pages
298

Edition Identifiers

Open Library
OL24547617M
ISBN 10
0470574925
ISBN 13
9780470574928
LCCN
2009047260
OCLC/WorldCat
437306218

Work Identifiers

Work ID
OL15042747W

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Download catalog record: RDF / JSON
June 5, 2025 Edited by Drini Merge works
March 8, 2023 Edited by MARC Bot import existing book
August 21, 2020 Edited by ImportBot import existing book
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April 16, 2010 Created by WorkBot work found