Microsoft® XNA® Game Studio Creator's Guide

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Last edited by MARC Bot
July 22, 2019 | History

Microsoft® XNA® Game Studio Creator's Guide

Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game StudioDevelop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code samples. Learn how to create 3D models, virtual worlds, and add stunning animation. You'll also discover how to incorporate 3D audio into your projects and handle PC and game controller input devices.Create, draw, and update XNA game windows and 3D objectsAdd dazzling animation and fluid character motion Render photorealistic terrains, landscapes, skies, and horizonsProgram custom lighting and shading effects using HLSLIntegrate sound effects, game dashboards, and stat tracking Work with game cameras, keyframes, sprites, and loadersDesign natural collision detection, ballistics, and particle effectsDevelop, import, and control Quake II models using MilkShape

Publish Date
Publisher
McGraw-Hill
Language
English

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Edition Availability
Cover of: Microsoft® XNA® Game Studio Creator's Guide
Microsoft® XNA® Game Studio Creator's Guide
2009, McGraw-Hill
eBook in English

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Book Details


Edition Notes

Published in
New York

The Physical Object

Format
eBook

Edition Identifiers

Open Library
OL24315325M
ISBN 13
9780071614078
OverDrive
C210B0D1-4FC0-4B59-83D6-9AC811E5F692

Work Identifiers

Work ID
OL15183351W

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marc_overdrive MARC record

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July 22, 2019 Edited by MARC Bot remove fake subjects
June 30, 2010 Created by ImportBot new OverDrive book