A Framework for Scientific Discovery through Video Games

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Last edited by MARC Bot
November 4, 2020 | History

A Framework for Scientific Discovery through Video Games

  • 2 Want to read

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Publish Date
Pages
135

Buy this book

Edition Availability
Cover of: Framework for Scientific Discovery Through Video Games
Framework for Scientific Discovery Through Video Games
2014, Morgan & Claypool Publishers
in English
Cover of: A Framework for Scientific Discovery through Video Games
A Framework for Scientific Discovery through Video Games
Jun 01, 2014, Morgan & Claypool, Association for Computing Machinery
paperback

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Book Details


Edition Notes

Source title: A Framework for Scientific Discovery through Video Games (ACM Books)

Classifications

Library of Congress
QP551 .C723 2014, QP551.C723 2014

The Physical Object

Format
paperback
Number of pages
135

Edition Identifiers

Open Library
OL27729672M
ISBN 10
1627055045
ISBN 13
9781627055048
LCCN
2015490652
OCLC/WorldCat
915097972
Amazon ID (ASIN)
1627055045
Wikidata
Q76602140

Work Identifiers

Work ID
OL20497207W

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History

Download catalog record: RDF / JSON
November 4, 2020 Edited by MARC Bot import existing book
November 27, 2019 Edited by wolfgang8741 add keyword citizen science - foldit, and video game for keyword
November 27, 2019 Created by ImportBot import new book