Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization

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Last edited by VacuumBot
July 31, 2012 | History

Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization

Today is the greatest time in history to be in the game business. We now have the technology to create games that look real! Sony's Playstation II, XBOX, and Game Cube are cool! But, all this technology isn't easy or trivial to understand - it takes really hard work and lots of Red Bull. The difficulty level of game programming has definitely been cranked up these days in relation to the skill set needed to make games. Andre LaMothe's follow-up book to Tricks of the Windows Game Programming Gurus is the one to read for the latest in 3D game programming. When readers are finished with Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization, they will be able to create a full 3D texture-mapped, lit video game for the PC with a software rasterizer they can write themselves. Moreover, they will understand the underlying principles of 3D graphics and be able to better understand and utilize 3D hardware today and in the future.

Publish Date
Publisher
Pearson Education
Language
English

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Edition Availability
Cover of: Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization
Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization
2005, Pearson Education
Electronic resource in English
Cover of: Tricks of the 3D game programming gurus
Tricks of the 3D game programming gurus: advanced 3D graphics and rasterization
2003, Sams, Brand: Sams
in English

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Book Details


Edition Notes

Published in
Upper Saddle River

The Physical Object

Format
Electronic resource

Edition Identifiers

Open Library
OL24263836M
ISBN 10
0768662095
OverDrive
9D0EAB3B-FE32-41DA-8F30-9AF1765D381F

Work Identifiers

Work ID
OL520287W

Source records

marc_overdrive MARC record

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Download catalog record: RDF / JSON / OPDS | Wikipedia citation
July 31, 2012 Edited by VacuumBot Updated format 'electronic resource' to 'Electronic resource'
June 19, 2010 Edited by ImportBot Added new cover
June 17, 2010 Created by ImportBot Imported from marc_overdrive MARC record